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Four browser games, and a door to dozens more

None of these are ours. Three are free-to-play browser games from other studios - the Great War fought by thirty people at once, a military simulator with hundreds of real vehicles, and castles you can run from a phone - and the fourth is a doorway to several dozen other free games.

All four open in the browser already in front of you. Nothing to install, no launcher, nothing to patch. Each entry gives the same four things: what it is, what it is good at, how long a sitting runs and what it costs.

What earned a place on this page

The usual version of this page lists fifty games and leaves you no wiser about a single one. Four is few enough that each entry was written after playing. Four conditions had to hold:

Supremacy 1914 key art

Supremacy 1914

WW1 Grand Strategy

Europe in 1914 carved up between thirty players, moving in real days rather than turns. The alliances decide it, and the alliances do not hold.

  • Thirty players on one map
  • Days-long real-time war
  • Treaties worth exactly nothing
Who it suits
Players who like the politics more than the artillery.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional premium features.
Open Supremacy 1914
War Thunder key art

War Thunder

Vehicle Combat

Aircraft, tanks and ships from the 1930s onward, modelled closely enough that learning one vehicle properly is an evening's work. The heaviest thing on this page.

  • Air, ground and naval combat
  • Hundreds of real vehicles
  • Arcade and realistic modes
Who it suits
Players who want simulation rather than abstraction.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional in-game purchases.
Open War Thunder
Lords & Knights key art

Lords & Knights

Medieval Strategy

Castles on a shared medieval map with troops that march in real time, built so it works properly on a phone as well as a desktop. The most portable game here.

  • Real-time army movement
  • Alliance politics
  • Designed for mobile too
Who it suits
Players who want to keep an eye on things away from a desk.
Plays best on
Desktop, laptop and tablet.
What it costs
Free to play; optional premium features.
Open Lords & Knights
Esprit Games key art

Esprit Games

Browser Games Portal

Not a game but a door into a few dozen, sorted by genre and all playable in the tab you are already in. Useful when none of the other three is what you wanted tonight.

  • Dozens of titles in one place
  • Browse by genre
  • Nothing to install
Who it suits
Readers who would rather browse than commit.
Plays best on
Desktop, laptop and tablet.
What it costs
Free to play; optional in-game purchases.
Open Esprit Games

All four together

The session column is where the real difference lies. These four vary much more in the rhythm they ask for than in what they are about.

GameGenreA typical sittingDevice
Supremacy 1914WW1 Grand StrategyTwo or three checks a dayDesktop and laptop.
War ThunderVehicle Combat20 to 40 minutesDesktop and laptop.
Lords & KnightsMedieval StrategyShort visits through the dayDesktop, laptop and tablet.
Esprit GamesBrowser Games PortalAs long or short as you likeDesktop, laptop and tablet.

What you can and cannot buy

All four are free to open and free to continue with. All four also sell something - a premium account, a currency, a vehicle, a faster timer - because that is how they are paid for, and stopping at the word "free" would leave out the half that matters.

What we looked for is whether a non-paying player is still playing the same game, and in each of these they are. Money buys speed and convenience far more often than it buys an advantage. Decide what you are willing to spend before the shop is in front of you.

The case for playing in a tab

A browser game is the only kind you can start on one machine at lunch and pick up on another in the evening without moving a file. The convenience is paid for in a few ways:

Begin with this one

Lords & Knights, if you want something you can keep an eye on from a phone during the day. If you want the opposite, War Thunder will take an evening and most of your attention with it.

Questions we get asked

Is there an installer?

No. All four are played in the browser. A couple offer an optional desktop client that nobody has to use.

What happens on a phone?

They open, but they expect a mouse and some space. A phone is fine for a glance, a laptop for a session.

Do they require an account?

Mostly, since your progress has to live somewhere between visits. That account is on the developer's site and has nothing to do with this one.

Will any of these ask for money?

Not to play them. Every one sells optional extras, which is how it funds itself, and none of them locks the interesting part behind a purchase.

How are these games related to this site?

They are not. All four belong to other studios; they are on this page because the people who built the site play them.

A handful of free browser games worth an evening, kept up by the people who run this site. None of them ours.

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